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Starpoint Gemini 1 detailed Summary

#11
good to hear. modeler said ti is too simple to him and wants a chance to remake it... I think it is cool and good enough landmark
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#12
I understand what he means tho. it appears to be a bit too smooth, if you know what I mean.
Wish he answered my thread about textures tho Big Grin
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#13
i'll remind him. He is currently changing entire asteroid fields you've mentioned (no textures)
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#14
oh, I'm useful at last!
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#15
Oh come on, you're more useful than you think! Not all changes are grand and visible, but you've reported a few incredible rare bugs that we might never found. Like today's for example - both programmers were on it the whole day, and they are continuing the chase tomorrow morning. Nasty bug indeed, we'll celebrate when it is fully squashed!
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#16
that is true unless I created the bugs..
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#17
Thanks a ton to PersonOne. I think I'll probably have to play it through now, sounds intricate.
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#18
(05-22-2014, 10:24 PM)Dark_Ansem Wrote: that is true unless I created the bugs..
Not sure, but the game is not suppose to create bugs, so even if you did that, it is still good find to us Smile
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#19
You should always rejoice when you find a bug in betas and report them, it means you've helped and that the final release will be even more stable. Every bug, glitch, leak I find I get excited and try to reproduce as many ways as possible, then send Oliver so much info on it I think he cries (tears of joy maybe, I hope).
Feel free to watch my beta testing streams, they're boring, but hey, beta testing excitement!!!! http://www.twitch.tv/fujibayashiryou And remember, CLANNAD IS LIFE! Check out Rockleetist's debut original https://www.youtube.com/watch?v=Ce2Y6UDa...e=youtu.be
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