Starpoint Gemini 2

Starpoint Gemini 2

Latest news

Preparation for Reboot InfoGamer convention

Today we've learned who our "neighbours" at pavillion 8 will be during this 2014 Zagreb Reboot InfoGamer convention. We've also finalized the list of promising new indie teams and their fresh projects that LGM will sponsor in Indie Zone. We wish them all good success and bright future!

Misfit Village - Tainted Fate
Soap Interactive - Wizard's Rune
TripleClaim Game Collective - Bananaz In Space 
Indiefferent - Bear With Me
Emberheart Games - Courier of the Crypts
Studio Spektar - Viktor Vs. The Austo-Hungarian Empire
Fajlworks - JewelCasters
Cowardly Creations - Uncanny Valley
Martian Made Games - AtomWorks
Artisiti programske rešitve - Isaac the Adventurer
RulesLite Studios - Terminus
Mood Oven - Cloudfall: Night's Tale
Studio Ludum - Nephil´s Fall
Exordium Studio - Don’t Squish The Blue Bug, Gummed
Lajong - Data Wars
Srđan Laterza - _Ung
Cyber Engine Designs - Alone in Hell
Ocean media - Zotrix
Media ATLAS - Secretion

 

Written by Mario Mihokovic on Thursday November 6, 2014

Halloween arrives in Gemini

Reports of some scary planets came in recently, but we'll do our best to continue our work...

Written by Mario Mihokovic on Friday October 31, 2014

Indies

Hi everyone!

Sorry for the longer delay between blog posts. We've been busy patching up what's left of the bugs from release. Anything and everything that requires significant engine modifications is on our schedule from this week onward! This includes everything from better memory and concurrency tracking implementations to a completely new GUI rendering system and GUI tools. I'll give you a complete list in the near future but each one of these items will take weeks to implement properly at it's base complexity.

In other news, we preparing for a regional videogame fair and are already sponsoring the appearance of more than 20 smaller indies! This is another way of saying thank you to all the fans that supported our small team when we had next to no coverage or visibility at the start of the early access program. This is a significant step for videogame developers from our country, and we wish them all the best of luck.

Written by Kele on Wednesday October 29, 2014

/r/ ask me anything

Tomorrow on October 24th, starting from 17:00 CET, our team members will be hosting "ask me anything" on the subreddit: http://www.reddit.com/r/iama/

We'll do our best to answer any question you might have - regarding gaming, development, early access, personal lives, trending political events, mysteries of space... Only banned subject is fashion because we have no idea how that works :)

Written by Mario Mihokovic on Thursday October 23, 2014

Visiting SF convention "Rikon"

Today we're brushing the next in line of post release updates, and after overnight tests we hope to release it tomorrow. In the meantime, we wanted to share great experience from Rikon conference in Rijeka couple days ago. It is a convention of SF enthusiasts and there are really some awesome individuals coming there. Game development was presented this year for the first time, and was incredibly well accepted! 

It was easy to recognize new young hopes and future of the industry...

 

Written by Mario Mihokovic on Wednesday October 15, 2014

Take 'em down

War Platforms in Gemini enjoyed an easy existence since release but Karlito made sure to put an end to it by pitting all the good guys against them.

...that includes all the good men and women serving aboard your vessel as gunners.

Written by Kele on Friday October 10, 2014


Starpoint Gemini 2 is supported by the Ministry of entrepreneurship and crafts of the Republic of Croatia.